COMP702

Classical Artifical Intelligence

Topic Overview

This module consists of a series of interconnected topics. You'll be exploring them in the workshops, as well as in your own time. The table below shows what topics will be covered and when.

Week Topic Lecture Workshop
8 Artifical Intelligence What is Artifical Intelligence?
9 Authored Behaviors and Emergence Agents Emre
Authored Behaviors Behaviour Trees
10 Game Theory, Minmax, and MCTS Theoretical models for games Emre
Monte Carlo Tree Search Rule-Based AI
11 Navigation and Planning Navigation Emre
Planning Assignment Support
12 Constraint Satisfaction and Logic Contraint Satisfaction Emre
Logic Programming PCG
Winter Break
13 Working with Data Fuzzy Logic, Probability, and Inference Emre
Data Science with Python Python Tutorial
14 Peer Review
15 Viva

Assessments

You have one asessment for this module:

Description Weighting
Portfilio of AI Instances 100%

As per University Policy, deadlines can be found on MyFalmouth.